A downloadable asset pack

A hand-made bitmap font from 1993, repackaged as ready-to-use PNG tilesets for your games, tools and UIs. Crisp, tiny, and unmistakably old-school – it comes in two flavors:

  • DOCD – monospaced, 6×13px
  • DOCDP – proportional, 2–11px wide, 13px tall

Both cover the full ASCII + Windows Latin-1 range (code points 32–255), so accented letters, currency symbols and punctuation are all there out of the box.

What’s Inside

  • PNG tilesets – 16×16 grid indexed by code point (tile index = character code), white glyphs on a transparent background, pixel-perfect 1×. Tint to any color in-engine.
  • BMFont/AngelCode .fnt descriptors – drop straight into LÖVE, libGDX, Phaser, Pixi.js, MonoGame, Cocos2d and more. Proportional spacing just works.
  • Plain-text width tables – if you’d rather roll your own renderer.
  • Demo sheetslorem ipsum typeset in both styles.
  • Source .FON files + conversion scripts – re-bake at any scale you like.

Specs

  • DOCD: 96×208px sheet, 6×13 cells
  • DOCDP: 176×208px sheet, 11×13 cells
  • 224 glyphs each (code points 32–255)
  • 1-bit, white-on-transparent PNG – scale up with nearest-neighbour for that sharp pixel look

License

Creative Commons Attribution-ShareAlike 4.0 (CC BY-SA 4.0). Free to use, including in commercial projects – just credit the original and keep any derivatives under the same license.

Credit: DOCD/DOCDP fonts by Moritz Moeller (virtualritz@protonmail.com).

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